Space Invaders Wallpaper
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In 1978, Space Invaders ushered in the Golden Age of Arcade Games. Shortly after its release, you could find coin-operated machines pretty much everywhere — grocery stores, restaurants, bars, movie theaters. But in the smart phone era, there isn’t much room for this type of gaming. You can easily pull up Angry Birds, Temple Run, and even Space Invaders on your phone and play them instantly, for free.
So I guess acting on a bit of nostalgia for gaming of the past, I decided to create this replica of the original Space Invaders Arcade Cabinet. I attempted to keep the design as close as possible to the 1978 U.S. release.
Here’s a summary of the gameplay in case you’re not familiar:
“Space Invaders is a two-dimensional fixed shooter game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens’ movement and the game’s music both speed up. Defeating the aliens brings another wave that is more difficult, a loop which can continue indefinitely.”
Space Invaders was recently chosen by the Museum of Modern Art in New York City as one of 40 that the curators wished to add to the museum’s collection in the future. This has sparked some debate about whether video games are actually art, and Paola Antonelli, senior curator for the museum’s department of architecture and design, was quoted on the subject:
“Frankly, I am not interested at all in the discussion about video games or even chairs being art. I find design one of the highest form of human creative expression and when something has great design that is more than enough.”
I agree with her.