Tag Archives: Digital Art

Digital Gross Anatomy by Alexey Kashpersky

March 11th, 2015 | Brain

Digital Gross Anatomy Alexey Kashpersky 1

Alexey Kashpersky is a Ukrainian artist who created these impressive digital gross anatomy specimens using the program, ZBrush, along with a few other graphics tools. Many of the cadaver images were designed from real anatomical photographs, thus explaining the level of detail Alexey was able to achieve.
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Digital Gross Anatomy Alexey Kashpersky 2 Digital Gross Anatomy Alexey Kashpersky 3 Gross Anatomy Alexey Kashpersky 4 Digital Gross Anatomy Alexey Kashpersky 5

I think it would be great if medical students were given access to 3D Cadavers for learning purposes. I know this has been tried before, but not at this level of anatomical detail.
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I’m also imagining a great application for Oculus Rift technology… Maybe surgeons could even go through mock surgeries to prepare for real cases.
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For more from Alexey Kashpersky, check out his site.

-RSB

1920’s Project by Jakub Rozalski

October 17th, 2014 | Robot

Jakub rozalski - 1920s project

Jakub Rozalski is a Polish artist who wields a graphics tablet to mix early 20th century artwork with futuristic machine warriors. It’s quite surreal to witness manual laborers, cavalrymen and foot soldiers working alongside gigantic robots… And he somehow makes it all look very natural.

Interesting note: the piece above titled “Into the Wild,” is a tribute to the bear ‘Wojtek‘, who fought with the Polish army in Africa and at Monte Casino.
rozalski - 1920s project Winter Soldier

Jakub rozalski - 1920s project 2 rozalski-warlord Jakub rozalski - 1920s project 3 rozalski - 1920 - before the storm

To find more from Jakub, check out his concept art and illustrations at his tumblr.

-RSB

Future Cars by Beni Bischoff

July 27th, 2014 | Robot, Space

Handicaped Cars 1

Swiss artist Beni Bischoff created these intriguing automobile images by digitally altering photographs of classic cars. The resulting hovercrafts walk a beautiful line between retro and futuristic design… Maybe these concept cars will become the very first models of a new era of hovering transportation.

Handicaped Cars 2

Handicaped Cars 5

 

Handicaped Cars 6

Handicaped Cars 4

Handicaped Cars 7

This vision of the future may not be so terribly far off… Toyota surprisingly announced that they may be planning to build a hovercraft in the near future. Though I doubt it will look as cool as these cars, it’s exciting nonetheless.

The rest of Beni Bischoff’s work is a bit different. It includes sculpture, painting, and other (more disturbing :)) digital manipulations. Check it out here.

-RSB

Surrealism from Tebe Interesno (Dmitry Maksimov)

July 2nd, 2013 | Space

Tebe Interesno - On the Moon

Tebe Interesno - Cliff Rail

Tebe Interesno (“Are you Interested”) is the moniker of Russian digital artist, Dmitry Maksimov, who has a predilection for surreal, space-inspired illustrations.  Frederic Kroutchev believes that his work evokes a Japanese aesthetic due to “Maksimov’s usage of tilt-shift effects, which mimic miniature photography on a grand scale. He’s just taken it one step further, and actually inserted his own “miniatures” into the landscapes.
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”  The images are so creative and well manipulated…
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For many more pieces, check out Dmitry’s Russian tumblr.

-RSB

[via Colossal]

“Magma” — A Music Video by Dvein

May 25th, 2013 | Brain

Magma - Dvein Music Video 1

Magma - Dvein Music Video 2

Magma - Music Video 3

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Magma - Dvein Music Video 5

“Magma” is a new music video from Dvein, a motion and interactive collaboration between Fernando Dominuez, Teo Guillem, and Carlos Pardo based in Barcelona, Spain. The video is abstract, digital art at its best — a surrealist journey through a deteriorating, mountainous world filled with ghostly faces and swirling streams of liquid paint. Sounds cool, right? Check the video out for yourself above.
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From Dvein:

“Besides our commercial activity, Dvein is conceived as a platform based on experimentation. We try to redefine the way of focusing the objectives of every particular project.
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We are not afraid of thinking outside the box- as we were not afraid in the past of melting a plastic toy helicopter, directing ants and snails, or building a miniature music festival.
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I look forward to seeing more from this group.

-RSB

Fabergé Fractals from Tom Beddard

May 21st, 2013 | Space

Fabergé-Fractals-1 from Tom Beddard

Fabergé-Fractals-2 from Tom Beddard

Fabergé-Fractals-3 from Tom Beddard

Fabergé-Fractals-4

Tom Beddard created these illustrations using his custom WebGL 3D fractal creator.  This form of algorithmic art is created from fractal objects, which are “various extremely irregular curves or shapes for which any suitably chosen part is similar in shape to a given larger or smaller part when magnified or reduced to the same size.
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It seems logical that Tom Beddard would enter this form of art, considering he completed a PhD in laser physics before moving into web development and design. From the artist: “I’m interested in how equations and formulas can be used to create interesting, unpredictable imagery.”

From Fast Company: “Beddard doesn’t write the actual mathematical equations himself — for that he goes to the geniuses on FractalForums.com. Instead, he just… explores, using his custom software. ‘You get an intuition about what equations lead to interesting results,’ he says. ‘Everything in ‘Surface Area’ comes from slowly changing just one parameter. And when it moves in and out of phase with some of the other parameters, certain structures pop out: some organic, some geometric, some classical and tree-like.
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‘”

I think this is about as scientific as art can get…

For more from the artist, go here.

-RSB

[via But Does It Float]

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