“Change is Everything” is a new song by the band, Son Lux. The video was conceived and produced by Nathan Johnson and the folks at The Made Shop. Via NPR:
“The first day we knocked out 535 frames (out of roughly 4,000). By day three, the pads of my fingers were so raw that it hurt to move a pin. I didn’t know how I’d be able to keep going, but my wife, Katie found some rubber finger tips at Staples that helped dull the pain (though it also decreased our precision). We also didn’t realize that the surface of the foam core board would be blown out by day four. We got to the point where the board was so pockmarked that the pins would randomly shoot out and fly across the studio every couple frames. After that, we stocked up on a few more boards and started wearing safety goggles.”
“I’ve always been attracted to art that uses very simple materials in its execution,” says Johnson. “I love the ‘lots of something little’ approach. I guess, partly, because it means that you can use everyday materials that everybody has access to, which feels really accomplishable. I love the idea of seeing something ordinary and mundane transformed into something beautiful and lifelike; and it feels extra empowering to know that the price of admission is only the amount of time and energy you’ve got to spend.”
But it does take a fair amount of time and energy…
The whole video took about a week of prep work and then 2 solid weeks of the tedious frame-by-frame shooting that is stop-motion animation. I’d say it was all worth it!
If you want to nerd out your house guests, look no further. The folks at Think Geek put together this simple, yet cerebral idea :). Each coaster resembles an axial slice of a human brain. In other words, if you stack them all together in the right order, you get a recreation of the brain.
Adrien M / Claire B is an art duo from Lyon, France. They’re known for their incredible digital performance pieces that often combine theater, dance, and technology. The Sable Cinétique, which translates to “kinetic sand,” is a fascinating demonstration of the Ecran 4K flat screen, displaying particle attractor physics. The reflections on the glass juggling ball makes the video look pretty magical.
This is simply a work-in-progress. The final version will be presented at the Palais de la Découverte, a science museum in Paris, on June 8th, 2015.
Julie Alice Chappell, hailing from Portsmouth, UK, creates these intricate insect sculptures from re-purposed computers and video game machines. The parts often come from local dumps, many friends, and organizations that support her work.
Via the artist:
“Whilst watching a nature programme about bio-diversity, one eye on the box of circuit boards, one on the TV, and worrying about my looming major project, I was reminded of the ants in the cupboard and my Eureka moment arrived.
I proceeded to create a museum style entomologist’s cabinet of dioramas, drawers and trays filled with pinned bugs and butterflies. The collection has continued to grow in size and complexity and is constantly evolving as new inspiration is triggered by new finds.”
If you are interested, she sells her work online via Etsy (usually ranging between $100 and $200).
Light Kinetics is an interactive installation by Espadaysantacruz, a Madrid-based, creative studio. In the artwork, the 1st light bulb is connected to a piezoelectric sensor, which transfers force from the tap into a change in the electrical charge sent to the rest of the circuit.
The change in electrical charge then runs a physics simulator which controls the rest of the light bulbs in the circuit, leading to a roller coaster of light seen in the video above.
The project is a continuation of a previous simulation shown here:
It’s a interesting concept.. I’m excited to see what they try next.
The Danish designer, Verner Panton (1926–1998), brought the future to 1960’s and 1970’s interior design. His signature work, Visiona 2, was a fantasy landscape constructed for the 1970 Furniture Fair in Cologne, Germany. The undulating organic forms, made from bright glossy materials, captured the imagination of a free-thinking society. Houses didn’t need separate rooms with individual furniture anymore. Instead, you could lounge on almost any surface.
“Visiona 2 was entirely focused on the question of living in the world of tomorrow. It broke the traditional understanding of space with its clear ascription of functions, instead creating surroundings that were dedicated to well being, communication, and relaxation. For this, Panton designed numerous design objects, including furniture, textiles, lighting, wall and ceiling coverings that formed in highly imaginative arrangements a series of very different spaces. As an integrative component, he developed both a lighting concept and atmospheric sounds for the individual spaces, like the song of a nightingale, the cry of an owl, bee humming, cat howls, or waves.”